Introducing Kong King

Discussion in 'Team Fortress 2 Talk' started by tf2.com, Aug 10, 2012.

  1. tf2.com

    tf2.com L11: Posh Member

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    [​IMG]

    Were you thinking, "I really like playing TF2, but I wish there was a King of the Hill map set in a Chinese cityscape"? Well, your oddly specific and scarily prescient dreams have come true! Introducing Kong King - TF2’s first city-themed map! - created in collaboration with Sleeping Dogs and community member Valentin Levillain, aka 3Dnj.


    We’re a little disappointed that Valentin is spending all of his time making TF2 maps and not fulfilling his true destiny as a roguishly handsome super-villain, but it gives us a chance to finish our costumes for our inevitable battle atop a snowy mountain where we will fight for the love of Cassandra Prosciutto.


    You may be able to capture her physical form with your hyper-advanced laser-traps, Levillain, but you will never capture…her heart!




    Source: TF2.com
     
  2. Prestige

    aa Prestige im not gay anymore

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    another map that couldnt be made in the "creativity killers" themselves, tf2maps.net.
     
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  3. Sel

    Sel Banned

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    Looks like a failed dystopia map that got ported to tf2 at the last possible minute.
     
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  4. tyler

    aa tyler snail prince, master of a ruined tower

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  5. Trotim

    aa Trotim

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    Getting some low FPS. Can't really say much about the theme yet but the layout is really small, narrow and thus spammy.
     
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  6. Bloodhound

    Bloodhound L6: Sharp Member

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    You don't have to hurry. That map is bad, IMO.
    Not TF2-ish.
    I can't say anything about the layout.
    But I'm totally not a fan of the map.
     
  7. Okrag

    aa Okrag Wall Staples

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    Just another stop on China's world domination tour. Wake up sheeple!
     
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  8. Trotim

    aa Trotim

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    I think that pic sums up what's wrong with this theme's textures. Compare the normal TF2 spawn door to this map's garage door.
     
  9. Randdalf

    aa Randdalf

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    When's the map workshop going to come, that's what I want to know :(

    edit: map looks really nice, bit confusing at first with all the detail everywhere

    edit2: man this is so nice looking, must've taken ages to detail
     
    Last edited: Aug 10, 2012
  10. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    3DNJJJJJJJJJjjjjjjjjjjjjjjjjjjj
     
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  11. The_Ulf

    The_Ulf L6: Sharp Member

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    It's so beautiful... ;__;

    Seriously, it is.

    Unoptimized, for now, but downright beautiful. 3Dnj's done it again.
     
  12. ForbiddenDonut

    aa ForbiddenDonut

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    For anyone that wanted an overview shot (although, because of all the skyscrapers, it's not really that helpful).

    My thoughts -
    Aesthetics: It's a nice looking map - a lot of detail and nice usage of angles. Immediately though, and I sort of expected this: it doesn't look like a TF2 map at all. The textures, narrow design and general vibe screams Half-Life 2 much more than it does TF2. I feel like they should have designed a new set of health/ammo models because they look so out of place.

    Gameplay: It's very small in some areas. Almost all the high traffic areas heading to the point are going to be 128-192 wide. There's almost no height advantage in the map - only height disadvantage (by that, I mean there's the mid-ground and anything else is lower than that if you want to take a side-route). The map is definitely on the longer side - the shortest route to mid takes 10-11 seconds as a 100% class. The side routes take about 15-18 seconds as a 100% class.
     
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  13. The_Ulf

    The_Ulf L6: Sharp Member

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    I dunno, I'm super impressed with how well the theming does manage to fit TF2. I think in here we may all have been staring at TF2 textures for too long, because while compared to the very first art assets from the very first maps released with Orange Box TF2, sure they scream HL2.

    But compared to textures actually from HL2 or any more recent gritty fps, they scream TF2.

    I was particularly stunned by the gorgeous main plaza containing the point, and how the environment settings wonderfully blend the level geometry of the surrounding and distant buildings into what almost looks like skybox.

    I'm impressed by the map, maybe I r nub.
     
  14. Deodorant

    Deodorant L6: Sharp Member

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    I haven't had a chance to play it yet, just to watch a demonstration video. My preliminary opinion is this: Probably quite decent, licking* in certain areas but excelling in others.

    It does indeed look a bit cramped and spammy, and all the detailing and faux-alleys seems to make it a bit confusing to navigate. It does however pull off the Hong Kong theme in a significantly more fitting way than I expected, and the use of height levels around the hill is pretty brilliant.

    *lacking
     
  15. ForbiddenDonut

    aa ForbiddenDonut

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    Oh yeah. Totally looks like TF2.

    Had I known nothing about this, I wouldn't have guessed TF2 if it wasn't for the distinct HP/ammo packs. The textures (especially the god-awful garage door ones), lighting and layout don't remind me of TF2 at all.

    But hey, at least it isn't Doomsday.

    EDIT: Also, the optimization is pretty awful.
     
    Last edited: Aug 10, 2012
  16. RaVaGe

    aa RaVaGe

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    :( It's the only thing I want to say today, this map is just perfect visually.
     
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  17. Verno

    Verno L2: Junior Member

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    I like the map. Very beautiful, but I a little distracting because of it. Frame rate issues, too, but I'm sure that will get fixed. Also, wish there was more SpyTech hidden around the map.
     
    Last edited: Aug 10, 2012
  18. The_Ulf

    The_Ulf L6: Sharp Member

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    Seeing as most of the textures in those screenshots aren't actually new, and are in fact stock TF2 textures, that might be a personal problem.

    But hey, it is in fact, not Doomsday, and indeed, the optimization is totally miserable at the moment.
     
  19. theharribokid

    aa theharribokid

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    Just played the map and it looks perfectly TF2 styled to me, the thing that makes it seem off is that it's themed differently but is still inpressionistic with it's textures imo
     
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  20. ForbiddenDonut

    aa ForbiddenDonut

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    There's 58 new textures in the SDK and many of them are being used in those three screenshots. What?

    Obviously, it's going to be a love/hate relationship. I don't think this map fits the style that TF2 became famous for. Disagree with me all you want.

    But certainly don't say it's because it's some problem with me. Look on Reddit, Steam forums and some of the members in this thread. It's not just me.