Intel triggering

Discussion in 'Mapping Questions & Discussion' started by kibbles518, May 6, 2010.

  1. kibbles518

    kibbles518 L1: Registered

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    Is there a way to have a trigger fire when an intel carrier passes it and only the intel carrier? A possible work around, having a series of cap zones but the problem is I would want to cap it and keep the intel on the carrier. IDK I hope this was enough information to get my question across.
     
  2. CapellanCitizen

    CapellanCitizen L2: Junior Member

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    You want to create a func_flag_alert with sound disabled. When the carrier enters the trigger volume, you can fire an output (perhaps to capture a system of points used for scoring?)
     
  3. kibbles518

    kibbles518 L1: Registered

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    I'll see what i can do, thank you. This must be a new entity because ive never seen it
     
  4. CapellanCitizen

    CapellanCitizen L2: Junior Member

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    It won't appear unless you have A Boojum Snark's resource pack installed, BTW
     
  5. lana

    aa lana Currently On: ?????

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    Valve implemented it because, for some reason, trigger_multiple does not detect the intelligence.
     
  6. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Which everyone should ;)
     
  7. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Actually you don't need my FGD to access the entity. They have updated the SDK since I started my work, so most of the new stuff is actually there by default. Of course mine still has all the fancy extra stuff ;p
     
  8. kibbles518

    kibbles518 L1: Registered

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    The entity was working before I downloaded your resource pack. I found your resource pack by accident and I still haven't found all the goodies within.

    Is there a solution to the point_clientcommand join_class issue? It's giving me a FCVAR_PREVENTED or something of that nature.