Is there a way to have a trigger fire when an intel carrier passes it and only the intel carrier? A possible work around, having a series of cap zones but the problem is I would want to cap it and keep the intel on the carrier. IDK I hope this was enough information to get my question across.
You want to create a func_flag_alert with sound disabled. When the carrier enters the trigger volume, you can fire an output (perhaps to capture a system of points used for scoring?)
Actually you don't need my FGD to access the entity. They have updated the SDK since I started my work, so most of the new stuff is actually there by default. Of course mine still has all the fancy extra stuff ;p
The entity was working before I downloaded your resource pack. I found your resource pack by accident and I still haven't found all the goodies within. Is there a solution to the point_clientcommand join_class issue? It's giving me a FCVAR_PREVENTED or something of that nature.