Inn

CP Inn A3c

Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A2

  • Clipped stairs & such
  • Changed Skybox
  • Added Trees to C
  • Fixed Displacements
  • Added & moved kits around the map
  • Added a flank route to B so it's not as easy to hold for RED
  • Changed some health- & ammo kits at B to make it a bit harder for red just to hold the cubby
  • Made the bridge solid so it's easier for BLU to push and surprise blue
  • Made a houses at C to cover up the sightline (hopefully, this won't be too much in RED's favor)
  • Added props near BLU's flank...

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Last edited:

Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A2a

Testing on A2 failed because the timers broke. It should be fixed now. Re-testing to get some actual gameplay feedback.
  • Moved some fences at B
  • Added health at the B flank
  • Fixed minor bugs/exploits
  • Window at B is now slightly open so BLU can stop RED from just camping at the point
  • Moved C a little further from RED spawn
  • Reduced C cap time
  • Minor Soundscape fixes
  • Made it a bit clearer you cans stand on the roof at B

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Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A2b

  • Added Props
  • Extended Red Spawn for more room
  • Extended B flank platform
  • Fixed unnecessary clipping
  • Added signs
  • Fixed a backward door(?)
  • Extended a building near C to stop cheeky snipers
  • Made railings at C nonsolid
  • Sent repairmen to the door at A
  • Removed unnecessary props
Additional comment: Yeah I definitely gotta make the BLU spawn area smaller. It's clearly too big. Expect to test a remade spawn by the time A3 or A4 release.

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Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A3

  • Fully Remade BLU’s Spawn
  • Added more props around the map
  • Changed the fence at A
  • Overall Lighting Improvement
  • Added overlays on parts of the map
Additional comment: OK, BLU’s spawn is remade so they should take more different routes every spawnwave instead of taking the upper left one like they seemed to only do in the latest playtests. The spawn is now closer to A which means it takes less time for BLU to take the...

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Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A3b

  • Added Cover at C
  • Added collision on railings (again) (apparently people WANT the railings to have collision)
  • Added a window at A
  • Changed fences at A
  • Added a bridge to A in the building so that BLU has more routes
  • Moved health packs
  • Added props
  • Added resupply cabinets cause I forgot lmao
  • Other minor additions

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Mr.pep

L1: Registered
Apr 12, 2020
30
1
Mr.pep updated Inn with a new update entry:

A3c

  • Detail sprites work now (oops)
  • A lot of changes to A, like a lot.
  • Small changes I'm to lazy to list
Additional comment: This will maybe make it easier for red to defend A. Idk honestly. I'm only now coming back from school stuff to work on this. Will probably see more major changes in A4.

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