info_player_teamspawn troubles

bob+M|M+

L6: Sharp Member
Mar 31, 2008
346
394
First time making real spawn rooms and running into some problems.

Instead of spawning at the respective colored spawnroom I am spawning in the middle of the map (origin?) where there is no info_player_start or info_player_teamspawn. Has anyone had this problem before?

My info_player_teamspawns are setup exactly like pl_badwater, with 2 spawn rooms for each team.

as a disclaimer I should mention that my spawnrooms don't have roofs, I haven't implemented func_respawnvisualizers, don't have any area portals and my map is enclosed in the giant cube of death atm.

I'd appreciate any thoughts/comments

Thanks,
bob+M|M+
 

Dox

L8: Fancy Shmancy Member
Oct 26, 2007
588
62
could you post the vmf?