- Dec 25, 2007
- 566
- 439
I just made a quick test map to determine the effects of the different damage types available in a trigger_hurt. Most of them hurt the player at the specified rate, with the player making the appropriate 'ow' noises and spraying a little blood; but some are different. Here's a table of the damage types with different effects:
Damage Type
|
Effect on damage
|
Effect on death
CRUSH|Red tint to screen|
BULLET|Thwack sound|
SLASH|More than usual blood spray|
BURN|Silent damage, player makes no noise|
FREEZE||Train icon from Well
FALL|Silent damage|"Fell to a clumsy and painful death" message
BLAST||Gibs
SHOCK|Sparks accompany blood spray|
DROWN|Blue overlay on screen, player makes choking sound|
NERVEGAS||Saw icon from Sawmill
RADIATION|Triggers geiger counter sound when player is near|Gibs
CHEMICAL|Critical: damages at a higher rate and makes crit sound|
CRUSH|Red tint to screen|
BULLET|Thwack sound|
SLASH|More than usual blood spray|
BURN|Silent damage, player makes no noise|
FREEZE||Train icon from Well
FALL|Silent damage|"Fell to a clumsy and painful death" message
BLAST||Gibs
SHOCK|Sparks accompany blood spray|
DROWN|Blue overlay on screen, player makes choking sound|
NERVEGAS||Saw icon from Sawmill
RADIATION|Triggers geiger counter sound when player is near|Gibs
CHEMICAL|Critical: damages at a higher rate and makes crit sound|