[Idea] Cel-Shading Mod

Discussion in 'Team Fortress 2 Talk' started by Inacio, Aug 5, 2009.

  1. Inacio

    Inacio L1: Registered

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    Hi, guys.

    Many of you might have heard about this ENBSeries thing, that adds graphical sh*t effects to any DX-using game.

    I had an idea: what about using something like that and cel-shade TF2, using Pixel Shaders?

    I think that a not-so-strong level of cel-shade could add a lot to TF2' graphics, and since I can't use TF2 with graphics at Max, it would be awesome.

    What do ya think?
     
  2. zpqrei

    aa zpqrei Theme Changer Extraordinaire

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    TF2 is the exact opposite of cell-shading, so not sure how it'd work :s
     
  3. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    It would be neat, but I dunno about adding "a lot to TF2 graphics." I mean TF2 beautiful as is and slapping cell-shading on games, contrary to popular belief, does not make them twice as good.
     
  4. Psy

    aa Psy The Imp Queen

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    The DX hack sounds like a hook-on. VAC does not like hook-ons. Not one bit.
     
  5. The Political Gamer

    aa The Political Gamer

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    err some one made a cel-Shaded map... that help?
     
  6. KarmaPolice

    KarmaPolice L3: Member

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    You can get a cel-shaded type effect by messing with the lightwarps.

    Looks kinda ass though, if you ask me.
     
  7. Micnax

    aa Micnax I maek map

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    1. It's wrong
    2. There should be a tutorial on here somewhere
    3. It's incredibly annoying to do
     
  8. Zanpa

    Zanpa L4: Comfortable Member

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    [ame="http://forums.steampowered.com/forums/showthread.php?t=857393"]Cell shaded player models - Steam Users' Forums[/ame]
    (not released)
    Twice the number of polygons. May halve your fps :p

    I use alternate lightwarps found on fpsbanana (which is broken) : http://www.fpsbanana.com/skins/63120

    Edit : whoa, linking to Steam forums automatically names the link. Awesome !
     
  9. Radaka

    Radaka L7: Fancy Member

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    TF2 already has a distinct style associated with it. To me, slapping on another style of graphics probably wouldn't add very much.

    Also, I'll bet that somewhere in TF2's development Valve tried to use a cel-shaded style, but decided that it looked better without the black outlines.

    I personally like the cel-shaded style, but I don't think it would work well with TF2 (one of my fave xbox games was Cel Damage).
     
  10. Inacio

    Inacio L1: Registered

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    Nice feedback, everyone.
    I just checked out these unreleased playermodels, and imho, the outlines are just too strong.

    My kind of not-so-strong would be a little bit of outline around the players' body.

    That would make the graphical style of TF2 even more evident.

    Does anyone knows any program that applies shader effects to games?