Idea: 2 new game modes

sbrown

L1: Registered
May 22, 2009
40
6
I was wondering if anyone knows if its possible to make a 1 flag CTF and a CTFKOTH

The 1 flag would be similar to sabotage on cod4, one flag, when planted the team wins. The flag can be picked up by anyone. I was thinking, to do this have 2 flags on top of eachother, and parent them to eachother.

The ctfkoth would be similar to 1 flag, but a person must hold the flag for X amount of time. Like oddball on halo. I was thinking i could make 1 flag similar as described above, and when picked up/dropped, change the owner of a hidden control point through I/O.
 

martijntje

L8: Fancy Shmancy Member
Aug 2, 2009
539
334
both very possible, and quite easily actually.
idea one.
Only build half a CTF setup, (so only one team can cap), and ad a timer that will let the other team win when time runs out. (you need a logic_timer and a game_round_end entity)
idea two.
download this
[ame="http://forums.tf2maps.net/showthread.php?t=4674"]Ultimate Mapping Resource Pack - TF2Maps.net[/ame]
and copy the koth prefab. now add a neatral flag (instead of making the team of the flag blu or red, you can also choose neutral, allowing both teams to capture), now copy the outputs of the controlpoint to the flag
 

UFO

L2: Junior Member
May 20, 2009
85
52
Examples of maps with these modes:
1
[ame="http://forums.tf2maps.net/showthread.php?t=9177"]2[/ame]