I tried to pack my map.. It didnt end well

Discussion in 'Mapping Questions & Discussion' started by Zeklyn, Sep 7, 2016.

  1. Zeklyn

    Zeklyn L2: Junior Member

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    [​IMG]

    Well, at least i tried. How do i fix this?
    I first used packrat and then VIDE

    I added every custom content i used

    Sorry about my bad english
     
  2. OctoBlitz

    OctoBlitz L5: Dapper Member

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    Try using Compliepal, it's a great tool for compiling and packing your map!
     
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  3. Zeklyn

    Zeklyn L2: Junior Member

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    How does the packing option work in compilepal?
    I dont see any place where it says packing etc
     
  4. Jusa

    aa Jusa

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    [​IMG]
    Edit: Picture speaks more than a few words.

    When you select "pack" compilepal automaticly packs everything you used into the map file.
     
    Last edited: Sep 9, 2016
  5. Zeklyn

    Zeklyn L2: Junior Member

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    Ah nice, i'll try it now. It took 5 hours last time i compiled it. So this'll take a while
     
  6. Jusa

    aa Jusa

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    If your compile is taking more than 30 minutes or so you might want to look into optimizing your compile time.

    The best and most simple way to do this is to func_detail complex brush structures that are not criticaly blocking visibility.

    Or you might just have a super bad cpu, but I doubt thats the problem.
     
  7. Zeklyn

    Zeklyn L2: Junior Member

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    There's almost nothing to optimize, thats the problem
    I am remaking a map, "remaking" is maybe not a good word for this. Fixing spawn camping, clipping adding new pictures etc
    so i have no idea why it takes 5 hours, without all this it takes 3min
    Sorry for my bad english