Texture I need textures/models for my map!

Discussion in 'Request Area' started by BuyALifeTF2, Dec 31, 2015.

  1. BuyALifeTF2

    BuyALifeTF2 L1: Registered

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    Hello!
    I'm making a map called koth_beachside.
    I was planning it to be in the workshop for possible showcase and of course showcasing here.

    So if any one could help, add me on my skype @gotabucketofchicken
    It would show up as "Asriel Dreemurr (BuyALifeTF2)"

    Note that if you added me for no reason, I will remove you.
    Please state your reasoning for adding me.

    Thanks and have fun
    - Fenikkusu/BuyALifeTF2
     
  2. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    You can tell us what you want here, so we know what you're requesting.
     
  3. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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  4. BuyALifeTF2

    BuyALifeTF2 L1: Registered

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  5. BuyALifeTF2

    BuyALifeTF2 L1: Registered

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    Beachhouse,
    Sand,
    Sea Water,
    And a few custom models I need to think of.
    Here's some shit concept art. [​IMG]
     
  6. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    It's fine for a concept, but do you think you should get a rough base out first?

    Aspirations are fine and all, but to patent a product you need more than a diagram.
     
  7. BuyALifeTF2

    BuyALifeTF2 L1: Registered

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    Oh, I've planned most of it. This isn't the only sketch, I have other images of concepts, exits, and gameplay ideas.

    EDIT: Rough base. Oohhh. I should work on that.
     
  8. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Lots of things you are using right now are made by other people. Besides, people like 3Dnj are pretty well known for having been part of this community too. (Or still are. Not sure.) So if somebody makes models specificaly for you it's barely any different I think.
    I'm just confusing myself at this point.
    Everything you just mentioned either already exists or can be made with brushwork. I don't see why a beachhouse needs to be a model.
    There is a great detail-map called detail2014_killohurtz which is a pretty nice beach area. From what I know nobody had to make any special models for it. Any models you do find there are either ingame or exist somewhere to be useable for everyone. You can find it here: http://tf2maps.net/threads/detail-mini-contest-2014-voting-thread.23883/

    And getting back to the fact that you want to make a map: First comes the gameplay, then comes the detailing. You can do both at the same time, but there is always a good chance you will waste a huge load of time with something that ends up getting removed. So unless your map isn't meant to be seriously played whatsoever, you should reconsider the order you work in. (Seeing that it is koth, you probably do want actual gameplay.)
     
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  9. killohurtz

    aa killohurtz Distinction in Applied Carving

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  10. Muddy

    Server Staff Muddy Muddy

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    The whole point of content packs is for them to be used by other people. They'd be pretty useless otherwise :p
     
  11. BuyALifeTF2

    BuyALifeTF2 L1: Registered

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    I'll use it but.. they take like forever to download. So, I'll find my own stuff.
     
  12. Muddy

    Server Staff Muddy Muddy

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    Because that's not gonna take much longer and be an overall much more involved process...
     
  13. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    Yeah, it's gonna take a lot more time (and possibly money!) to commission your own models.