First some links
raw data: http://paste.ubuntu.com/15922335/
sorted/cleaned raw data: http://paste.ubuntu.com/15922345/
code (processing, a little messy, sorry): http://paste.ubuntu.com/15922354/
This post shows which textures in all of tf2's (decompiled) maps have the most surface area. Not that these may not reflect in-game values for a couple of reasons. Namely, some large faces are hidden but still have a texture, and displacements are treated as a flat face rather than a bumpy one. Never the less, here are the textures that have the most coverage (tool textures excluded)
brick/wall028
5,502,019,600.00 square hammer units
yes, 5 billion
I am as confused as you, somebody please go check my math, I know this texture is popular, but, that, popular? wow
concrete/concretefloor003
1,120,269,310.00 square hammer units
This one I can understand, and expected.
nature/blendgroundtograss008
723,265,150.00 square hammer units
1 of 3 competitively viable ground textures.
nature/rockwall012
694,941,950.00 square hammer units
I'm personally not a fan of this texture, thanks badlands, you ruined everything.
wood/wood_bridge001
684,980,420.00 square hammer units
Not surprised.
nature/rockwall013
622,829,380.00 square hammer units
Badlands, please, no more.
nature/blendrockground007
588,767,420.00 square hammer units
badlands plz
nature/blendgroundtogravel005
557,572,100.00 square hammer units
plz
nature/ground_04
502,012,960.00 square hammer units
This texture, as expected.
winter/rockwall014
455,592,544.00 square hammer units
This is one of my favorite textures, so its nice to see it in the top 10.
raw data: http://paste.ubuntu.com/15922335/
sorted/cleaned raw data: http://paste.ubuntu.com/15922345/
code (processing, a little messy, sorry): http://paste.ubuntu.com/15922354/
This post shows which textures in all of tf2's (decompiled) maps have the most surface area. Not that these may not reflect in-game values for a couple of reasons. Namely, some large faces are hidden but still have a texture, and displacements are treated as a flat face rather than a bumpy one. Never the less, here are the textures that have the most coverage (tool textures excluded)
brick/wall028
5,502,019,600.00 square hammer units
yes, 5 billion
I am as confused as you, somebody please go check my math, I know this texture is popular, but, that, popular? wow
concrete/concretefloor003
1,120,269,310.00 square hammer units
This one I can understand, and expected.
nature/blendgroundtograss008
723,265,150.00 square hammer units
1 of 3 competitively viable ground textures.
nature/rockwall012
694,941,950.00 square hammer units
I'm personally not a fan of this texture, thanks badlands, you ruined everything.
wood/wood_bridge001
684,980,420.00 square hammer units
Not surprised.
nature/rockwall013
622,829,380.00 square hammer units
Badlands, please, no more.
nature/blendrockground007
588,767,420.00 square hammer units
badlands plz
nature/blendgroundtogravel005
557,572,100.00 square hammer units
plz
nature/ground_04
502,012,960.00 square hammer units
This texture, as expected.
winter/rockwall014
455,592,544.00 square hammer units
This is one of my favorite textures, so its nice to see it in the top 10.
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