So, I was bored, so I downloaded the entire decompiled valve map pack and made a program to keep track of every time a texture was used. Before I go further, the raw data the program generated can be found here http://paste.ubuntu.com/15768988/ And the program source code can be found here http://paste.ubuntu.com/15769002/ To run the code, paste it into an empty processing project and toss .vmf files into [code_location]/data/ Alright, so across all of the maps in TF2, here are the 10 most used non-tool textures 1 The number 1 most used texture is wood/wood_bridge001 With a total of 138,630 uses this texture wins out by a huge margin. TF2 has a lot of wood. 2 The lovable wood/wood_beam_03 takes slot 2 at 92,596 uses. This texture is the goto for "I need to texture this thing but I don't know what to texture to use." situations. 3 metal/ibeam001b takes slot 3 with 85,760 uses For being the only viable metal texture in the TF2 library, i'm somewhat surprised this one didn't score higher. 4 wood/wood_floor002 takes slot 4 at 82,915 Now, this is the texture I thought would be number 1. I guess 4 is pretty close, textures after this have significantly less uses. 5 concrete/concretefloor003 takes slot 5 at 37,191 uses A surprisingly low score for what seems to be a popular texture. 6 wood/wood_wall002 takes slot 6 at 33,216 uses Can we call this game a hat themed wood simulator yet? 7 nature/ground_04 takes slot 7 at 26,367 uses This one is impossible to find when you think its concrete but its actually a "ground" texture. I wasted a good 2 hours trying to find this when I was new. Also, dustbowl probably accounts for half of its uses. 8 wood/wall007a takes slot 8 with 22,867 uses I had no idea this texture was so common. This is one of those things where i'm going to start seeing it everywhere now, isn't it. 9 brick/wall028 takes slot 9 with 22,583 uses This is one of those textures that most every map uses somewhere, but no map uses it alot. It ranked just as I expected it. 10 metal/ibeam002 takes slot 10 with 21,595 uses Being the go to texture for trims and door frames, this texture gets used and abused everywhere. There you have it, note that my data simply counts the uses in the decompiled vmfs. It may not be accurate to what the mapper intended and it certainly is not accurate to what players see. (granary uses a spytech computerwall texture in so many non_visible places). Also note, the above list does not include tool textures, or else nodraw and playerclip would take the top 2 slots. I also removed 2 mystery materials that were crashing my quick and dirty string manipulation. "0" which is used a bunch of times in arena_watchtower, and "1" which is used in mvm_rottenburg, once. Spooky. Anyways, there you go. Maybe sometime we could do a contest that bans the top 30 non-tool textures, that would be fun.