i cant seem to think of a good theme

Discussion in 'Mapping Questions & Discussion' started by wbuilder, Aug 1, 2015.

  1. wbuilder

    wbuilder L1: Registered

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    im making a map but i am not sure what i want the theme to be. so i am having trouble planning my map. have any good ideas?:D
     
  2. Muddy

    Server Staff Muddy Muddy

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    Well, what's your favourite theme?
     
  3. wbuilder

    wbuilder L1: Registered

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    well thats the problem i have no idea of a theme i need like a list or something
     
  4. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

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    I think it depends on the layout.
    One theme would fit better with certain maps and others wouldn't fit at all.
    Try imaginging 2fort with a Moon Base theme...


    That would be cool actually
     
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  5. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    ctf_2spaceships
    At least the water area will be drained in that situation. But it also might just be a deathpit. It most likely will play the same.

    For a theme be patient. Your brushwork is often a good guide to set a style. If you can do it with low buildings most of the time then your final work very likely also will be. And that many times means wooden buildings. With high walls undustrial or granary style is more common.

    Dont rush the style though, it can only dissapoint you that way.
     
  6. Muddy

    Server Staff Muddy Muddy

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    I mean, what's your favourite theme to play in? Do you like desert-themed maps (Dustbowl, Gold Rush) or alpine-themed maps (Lumberyard, Gorge)?
     
  7. wbuilder

    wbuilder L1: Registered

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  8. Vel0city

    aa Vel0city func_fish

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    That's RD Astroid, at least mid is.
     
  9. tyler

    aa tyler snail prince, master of a ruined tower

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  10. Snowbat

    Snowbat L4: Comfortable Member

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    Da.

    Anyway, I think I'm one of the few mappers that decides on a theme and then makes the thing. I, for some reason, am incapable of making everything in dev textures first. I need to immediately see what I make.
    There's so many themes really...

    - Mediëval
    - Egypt
    - Western-style
    - Alpine
    - Snow
    - Space
    - Ghostly/haunted

    It entirely depends on what style you like. Don't pick a style that you think others will like if you won't. Pick something you really want to make. When I made MvM_Yucatan, a Mayan-themed map, I knew in advance that a lot of people would find the not-so-TF2-style textures a turnoff. But I didn't give a ****. I had that theme in mind so I made it.
     
    Last edited: Aug 4, 2015