Let me see, about me... I am here because I recently watched a few tutorials on Hammer on YouTube. After realizing how much it reminded me of AutoCAD, and to a much lesser extent SolidWorks. So I thought I'd try my hand at it, and boy do I wish it were parametrically driven like SolidWorks. So keep this in mind as I ask my noobish mapping questions. I am in no hurry to make a released playable map in the next year or so, but plan instead to work on case studies for sections of a map I would like to make. As for my favorite class, from day one Medic has been my favorite TF2 class.