TC Hydro_event a4

Halloween version of tc_hydro

  1. Hyperion

    aa Hyperion L16: Grid Member

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    tc_hydro_event - Halloween version of tc_hydro

    NOTE: this map is quite big, so I uploaded .bz2.
    .bsp here: http://www.mediafire.com/download/7qs8vkv3h3sx4r6/tc_hydro_event.bsp
    Also there won't be frequent updates. I'll probably upload approximately every fifth versions.

    I know you guys don't like reskins so much but I feel like this is special case. Hydro is so big and there is hundreds of possibilities to play with this map.

    Version strings: this will stay in alpha as long as I haven't textured/detailed everything. Then this will hop into b1 with bosses. B's will continue as long as there's not enough bosses with sense making logic. However my goal is to get this done before Halloween for oblivious reasons.

    If you'd like to help me, PM. I would appreciate that MUCH!
     
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  2. Hyperion

    aa Hyperion L16: Grid Member

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  3. Hyperion

    aa Hyperion L16: Grid Member

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    Yes, I forgot to change file name before compiling. Deal with and remove old version first if you downloaded it.

    Also to make boss work, you will need this .nav file. Tell me how I can add it to .bsp if I can.
     
  4. JMaxchill

    JMaxchill L5: Dapper Member

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    If it's a big file, use bsp_repack rather than BZ2. This means it's smaller (I think) and stays small when people download it
     
  5. Hyperion

    aa Hyperion L16: Grid Member

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    I dont think 13.2mb is big file :p and it is repacked. Original was 87mb
     
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  6. Coding Ethan

    Coding Ethan L2: Junior Member

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    Yeah, tc_hydro is 85.2MB, so unless there can be some magic, I doubt it can go lower than 13.2MB
     
  7. Hyperion

    aa Hyperion L16: Grid Member

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    a3

    -Tweaked logic behind boss
    -Ultimate death pit looks now better than ever
    -Fixed spawndoor triggers (wtf Valve, please learn how to make those)
    -Textured more
    -Detailed more
    -Packed .nav into .bsp
    If boss freezes download .nav manually here

    Read the rest of this update entry...
     
  8. Hyperion

    aa Hyperion L16: Grid Member

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    a4

    -Added version string
    -Fixed one invisible displacement
    -Now almost everything except last points are textured
    -Secret

    VIDE is shit, so .nav is here AND IT IS REQUIRED

    Read the rest of this update entry...
     
  9. [LuNo] KimFareseed -TPF-

    [LuNo] KimFareseed -TPF- L1: Registered

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    I can't wait till this one is finished. tc_hydro is one of my favorite maps to play. And seeing a halloween version being made, I have no words for how happy I am to see it.
     
  10. Vel0city

    aa Vel0city mission somewhat possible

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    Ok now this is looking pretty damn amazing already.

    One thing though, if you could change the water texture to something that's not poo that'd be great. Something that refracts the surface underneath or something like that.
     
  11. Hyperion

    aa Hyperion L16: Grid Member

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    Well, I'll probably just make sure this is ready for next year Halloween, so don't start to wait for this yet