The map is a conversion of the satellite part of tc_hydro to king of the hill game mode with balancing work. This has taken me a little over the past week to do up to this point. This is the first public release. I need playtesting on a full server, so please report any bugs you find. The known bugs are below: -- Can still see outside the map from cracks in the unused assaulting doors. [Fixed in the alpha 3 work that's beginning] -- RED's bottom resupply locker and the aux spawn resupply locker do not animate when used. -- No 3d skybox -- No Roof above BLU's 2nd floor exit. --> can be seen by soldier/demos Thanks in advance, and critique anything you feel like; but please bear in mind this is still an alpha, and as such, I am trying to work on gameplay/balance before cosmetics.