Hydraulic

Stethor

L1: Registered
Jan 27, 2009
4
0
A Gravel Pit Style Cp map set in a stormy alpine enviroment

*Backstory*

RED have recently discoved the profits to be made from water the most obvious place to build would be of couse - a water collecting factory atop and around a stormy forest. BLU, upon discovering RED's evil plans think of thier own elaborate plan to take over the area by force.

Constructive critizism, as i'm still learning to map, is welcome

Changelog:

A2 -

- Completely reworked A and B areas to create a fairer battle (easier for red) including changes such as:
- Added alternate routes and pathways
- Changing positions of the cap points
- Added more signs from each spawn
- Added extra details such as containers and rocks
- Added more health and ammo spawns
 
Last edited:

Lazy Eskimo

L2: Junior Member
May 17, 2009
74
11
Amazing map in the making.

At b the area right out of blue spawn. Red can't do much to try to take that area. Blue can stand there in that spot with vertical advantage, good cover and close to b point. A total redesign of that area should be done.

I think there should be ramp to 2nd lvl of b point.

At a adding something for blue scout to jump off of onto wood beam would be good
 
Last edited:

Stethor

L1: Registered
Jan 27, 2009
4
0
Updated to Alpha 2

A2 -

- Completely reworked A and B areas to create a fairer battle (easier for red) including changes such as:
- Added alternate routes and pathways
- Changing positions of the cap points
- Added more signs from each spawn
- Added extra details such as containers and rocks
- Added more health and ammo spawns