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hybridphysx models

Discussion in 'Mapping Questions & Discussion' started by jpr, Apr 7, 2009.

  1. jpr

    aa jpr

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    AKA the explosions at the end of goldrush and badwater, how would I do something like that? I think you can create physics explosion simulations in xsi, but is there some special way the animation should be compiled?
     
  2. Zeewier

    Zeewier L9: Fashionable Member

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    in 3dsmax you need bones with a skin modifier
     
  3. Spike

    Spike L10: Glamorous Member

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    There are ways of doing it on XSI. It's just an animation of a physics simulation. There are some tutorials for doing it you can search around on interlopers.
     
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  4. jpr

    aa jpr

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    Ok, I'll check them out
     
  5. S.W.A.T.Y

    S.W.A.T.Y Banned

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    I've been looking for something like this but haven't really found anything.