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HUD problem

Discussion in 'Mapping Questions & Discussion' started by Hyperion2, Apr 1, 2008.

  1. Hyperion2

    Hyperion2 L1: Registered

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    I'm trying to do a map with 5 CPs on it but i keep running into the following problem with the hud
    [​IMG]

    Any ideas on whats causing that overlap?
     
  2. TotalMark

    TotalMark L6: Sharp Member

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    Do the CPs have indexes 0-4?

    Does you team_control_point_master have a value for cap layout? (0 1 2 3 4)
     
  3. Hyperion2

    Hyperion2 L1: Registered

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    I've got them set as 1-5 right now, i'll see if 0-4 fixes it
     
  4. YM

    aa YM LVL100 YM

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