HUD Messup and Forward Spawn not working

Discussion in 'Mapping Questions & Discussion' started by Warren Moonbeam, Mar 19, 2011.

  1. Warren Moonbeam

    Warren Moonbeam L1: Registered

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    I have making a multiple staged CP map, and when the second round starts my HUD gets all funky. It displays one control point very low on the screen so it looks cut off, but the control points still function correctly.
    Also, I have a forward spawn for RED in the second and final round, and my associated control points seem not be working. If someone has a step by step instruction for forward spawns and associated control points that would be greatly appreciated.
    (in command console it says respawn does not make sense)
    Thanks