Hud Icon and Light Environment question

Oct 6, 2008
1,947
445
Ok been looking at the feedback from yesterday's test < thanks for all the feed back it's been really useful :)

Two fo the feed back items were.

1. add in a light env to make mid section brighter - any ideas whe the settings should be for a night style map or just make it basic bright

2. Hud ICON. In almost every payload map you play, you have blue statrting off with a House Icon and a round dot only for the end of the payload line. Any ideas of how to customize the HUD? I've tried hcanging the reference lines on the CP hologram models but I can't seem to get them to work right. At the bare minimum I would like to have the house at both ends but if I could modify it so that the entire HUD is cutomized (i.e. have a bridge fort the bridge cap point) would be preferred.

Thanks.
 
Oct 6, 2008
1,947
445
I fixed the lighting part - just need the HUD stuff now.

Am starting to look at doing a hard coding ot the payload files.
 
Oct 6, 2008
1,947
445
hmm how to do and can you do them to the other icons? I don't care about the middle ones so much but I would like to have a home/home one on either end since it's a tug of war map.