- May 30, 2017
huh? What do you mean? Compiling a map doesn't delete the .vmf
If you want to keep an older .bsp, make a backup.
As this is obvious, it seems you are talking about something else but you have to be a bit more specific with your question
You also said you couldn't figure out how to compile for anything other than TF2. Question is, did you actually compile anything? If you did, you should have a .bsp file. The only reason there wouldn't be is if:looking and it's not there
You shouldn't use that one. Its three compilers (VBSP, VVIS & VRAD) are outdated and IIRC it used to give me troubles with a map in both SFM and TF2 that TF2's Hammer didn't.nevermind I just opened it through sfm's source skd thank guys