How to Permanently Open Door After Passed By Path Track?

Discussion in 'Mapping Questions & Discussion' started by Skittelz Pie, Jan 29, 2018.

  1. Skittelz Pie

    Skittelz Pie L6: Sharp Member

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    Screenshot_2.jpg
    i want to make it so that after the selected path_track is passed, the door shown will open permanently, and will never close.
     
  2. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    "OnFullyOpen !self kill" should work, unless I'm misunderstanding what you want.
     
  3. Izotope

    aa Izotope Never releases maps

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    You add the Open output "OnPass" from your path_track as usual.
    Make sure the door's "Delay before reset" is set to -1.
    That's it really
     
  4. BigfootBeto

    aa BigfootBeto Too obsessed with perfection

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    I think since the door would open like normal with the trigger there, you'd want it to close by itself, so the "Delay before reset" parameter may not work. Instead just send a second output telling the door to lock. When a door is locked it wont open or close.

    So: "OnPass"-door-Open and "OnPass"-door-SetLocked

    (it's SetLocked iirc, if it's something else you get the idea)
     
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  5. Gorgonzilla

    Gorgonzilla L2: Junior Member

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    If you want it to open and close before the point is capped, maybe use a OnPass and disable the door's trigger, then make it stay open with a Open on the door.
     
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  6. henke37

    aa henke37

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    Kill the trigger and manually send the Open input to the door. It's that simple.
     
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