How to make underworld?

Discussion in 'Mapping Questions & Discussion' started by ArcticZero, Aug 16, 2016.

  1. ArcticZero

    ArcticZero L1: Registered

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    How to make an underworld that all players are teleported to at the end of the match?

    By underworld, I mean Eyeaduct (koth_viaduct_event) one.
     
  2. Not You

    Not You L3: Member

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    First you need to build an underworld area in the map, like building a new map. Design it to your own perspectives. Then add a trigger_add_tf_player_condition with condition 108 to where players have the underworld effect. Normally in Viaduct players are teleported to the underworld with an entity thet teleports to a targeted location, but since you are teleporting at the end of the round I think you can use a trigger_mulitple in your regular world that fires when the round timer ends, something similar to Ghost Fort and the Dance Effect on the wheel.
     
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