How to make func_door_rotating anti-blockable?

Memtsin

L2: Junior Member
Oct 8, 2017
50
17
I have a map that i working on it right now, but on previous version players can block door while others are trying to open on other side, is there any way to solve this problem?
 

Thewtus

L1: Registered
Jul 22, 2016
31
14
Hey, to fix this you'll need to set the 'force closed' option to yes and then set 'blocking damage' to really high number like 9999

This will crush and kill players who block your door, however.
 

Memtsin

L2: Junior Member
Oct 8, 2017
50
17
Hey, to fix this you'll need to set the 'force closed' option to yes and then set 'blocking damage' to really high number like 9999

This will crush and kill players who block your door, however.
Thanks, i'll give it a try
 

henke37

aa
Sep 23, 2011
2,075
515
Sounds more like a traditional wrong I/O issue. Ensure that the outputs are the All variants so that the door doesn't close too early.