- Sep 15, 2017
- 1
- 0
Hi, I'm relatively new to hammer, so this might be a bit of a noob question.
I'm making a glass wall that I wish projectiles (like rockets) to pass through. I found the "Clip" texture https://developer.valvesoftware.com/wiki/Clip#Clips, but I want to use a glass texture instead of the clip texture. I tried superimposing and offsetting the clip texture from the desired glass texture, but neither worked. How might I make a brush that allows projectiles to clip, but not the player?
(Context: this is for a jump map.)
I'm making a glass wall that I wish projectiles (like rockets) to pass through. I found the "Clip" texture https://developer.valvesoftware.com/wiki/Clip#Clips, but I want to use a glass texture instead of the clip texture. I tried superimposing and offsetting the clip texture from the desired glass texture, but neither worked. How might I make a brush that allows projectiles to clip, but not the player?
(Context: this is for a jump map.)