- Jul 27, 2010
- 5
- 0
So I am making this symmetrical map with a huge canyon in the middle dividing two parts and I thought it'd be really cool if I can incorporate a number of triggers that flings the player to the other side and land safely. The player should be able to move around a limited amount to land in a slightly different area to make it harder for campers to backstab everyone who lands.
Do anyone know how to make a catapult that flings players?
Thanks!!
Do anyone know how to make a catapult that flings players?
Thanks!!