How to Create Rushing Water

Discussion in 'Mapping Questions & Discussion' started by MrMine, Apr 7, 2021.

  1. MrMine

    MrMine L1: Registered

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    Hello, I have been working on a map that is supposed to have water push people off a cliff, but I can't seem to find a good texture for the water. I know that there is a way to edit water to make it moving as fast as I need it to, but I can't find a tutorial on how to do it anywhere.

    To clarify:
    I have the pushing part down, I just need help with the texture.
     
  2. Cyberen

    Cyberen L1: Registered

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  3. Yrr

    aa Yrr An Actual Deer

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    use the scrolling water textures, but make new vmts with different scroll speeds
     
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  4. MrMine

    MrMine L1: Registered

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    Okay, so I understand that I need to make a new vmt with a different scroll speed, but how do I do that?
     
  5. McLovin

    McLovin L2: Junior Member

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    i've never done it with water, so there may be some differences, but i wouldn't think there would be.

    add "texturescrollrate" and "texturescrollangle" along with values to a VMT of your texture. you can use VTFEdit for this.
     
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  6. Box Of Paper

    Box Of Paper L1: Registered

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    This is the one I use...

    Drop the .vmt it in "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials"

    Open it with any text editor to modify speed, transparency (alpha) and flow direction.

    The brush with this material is solid, so turn the block in a "func_brush" and make it not solid.

    WaterFlowing.jpg
     

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  7. Kill_the_Bug

    aa Kill_the_Bug

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