How to add custom music?

Discussion in 'Mapping Questions & Discussion' started by The_Gl!tch.exe, Oct 12, 2018.

  1. The_Gl!tch.exe

    The_Gl!tch.exe L2: Junior Member

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    I'm currently creating a trade map and I want to play some background music in each specific room.
    It should be played separately so others outside the specific area can't hear it. I've tried with a point_clientcommand (as suggested by the community) but it doesn't work perfectly.
    anyone know how to do it? (I already have trigger_multiple brushes covering the areas where the sounds should play)
     
  2. Berke

    Berke L2: Junior Member

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    Try custom soundscapes
     
  3. radarhead

    aa radarhead Oh?? You're a TF2 mapper? Where's your fursona

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    You could try packing the sound into the map files, and playing it with an ambient_generic entitiy.