How many caps can you have in a payload map?

Discussion in 'Mapping Questions & Discussion' started by XFunc_CaRteR, May 14, 2009.

  1. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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    It looks like the most you can have is 4, is that right? Can you have more?
     
  2. BrokenTripod

    BrokenTripod L5: Dapper Member

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  3. XFunc_CaRteR

    XFunc_CaRteR L5: Dapper Member

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  4. Kill_the_Bug

    Kill_the_Bug L14: Epic Member

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    8-9 caps it goes buggy when it hits 10

    the team train watcher only goes to 4 that's why one of my maps has 8 cps on it but they not linked via a team train watcher

    http://www.fpsbanana.com/maps/69940 - has screenshots to see what I mean
     
  5. Icarus

    aa Icarus

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    can't have more than 8 ever. else tf2 will crash
     
  6. wiseguy149

    wiseguy149 Emperor of Entities and Amateur of Aesthetics

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    You can work around that limit as long as you don't have more than 8 active at one time: http://www.fpsbanana.com/tuts/7383