Hi, I'm fairly new to mapping, and am texturing my map with the developer textures until I've finished making the geometry, as it seems you're supposed to. However, I've been wondering if I'm doing it right. When am I supposed to use each texture - for instance, do I use the wall one on just walls, or on floors too? When do I use the general purpose textures? And the orange and grey colours - how do I know when to use grey, and when to use orange? Or is there no specific rule on what to use when... Thanks.