First things first: I have the Ultimate Mapping Resource Pack that ABS assembled, and am quite happy with it so far. However, there's two problems: 1) The Payload map I'm building is a lot more twisty 2) I need at least 5 capture points, including the final one. I'm trying to figure out how to achieve these two things. I'm guessing that it involves changing the track path properties, but I don't know if there's some way to clone things, or what I need to make sure I change, and so on. Related to this, I'm curious if there's a property to alter the amount of additional time gained per point, as my first draft layout is... rather big. A Scout running end to end via the shortest route takes about 31 seconds. A Heavy doing the same takes 53. I'm going to guess that it'll take more than 25 minutes to finish.