How do you do when you want a sentry-free zone ?

Discussion in 'Mapping Questions & Discussion' started by Mr Egg, Nov 6, 2010.

  1. Mr Egg

    Mr Egg L1: Registered

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    All in the title, I'm having a hard time creating a sentry-free zone, as I havn't found a brush that easily does it... I tried putting some weird blocks so that there's no room for it, but I'm kind of stuck here.. Help :O
     
  2. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    func_nobuild brush entity
     
  3. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Make a brush textured with toolstrigger wherever you don't want anything built, then tie it to a func_nobuild brush entity. No buildings (teles, dispensers, sentries) will be able to be built within the volume of the brush.

    EDIT: /me eats Snark
     
  4. Ravidge

    aa Ravidge Grand Vizier

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    func_nobuild

    Edit: jeez
     
  5. Mr Egg

    Mr Egg L1: Registered

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    func_nobuild, of course.

    Edit : damn, you're too fast.

    Ahem =P Thanks, it'll be easier than my tricks. Less fun, but easier.
     
  6. Engineer

    aa Engineer

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    TF2Ninjas.net
     
    • Thanks Thanks x 4
  7. 309blank

    309blank L1: Registered

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    can you restrict building for just one team as well? It might not be necessary for the map I'm making right now, but it might be necessary
     
  8. Zimius

    Zimius L1: Registered

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    I'm not sure whether this works or not, but you might want to try it out.
    Go to the properties panel of your nobuild and turn smartedit off.
    Now click add and fill in: key: "filtername" and as value the name of your filter :)

    As i said, i'm not sure if this works or not. I'll test it out as soon as possible. ;)

    EDIT: It didn't work for me :/
     
    Last edited: Nov 7, 2010