How do you create Helltower pit, most notably the class screams?

Discussion in 'Mapping Questions & Discussion' started by IWearKhakis, Jul 14, 2016.

  1. IWearKhakis

    IWearKhakis L1: Registered

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    I was wondering what brush entity is used to cause the classes to scream as they fall down the Helltower pit. Can anybody tell me??
     
  2. killohurtz

    aa killohurtz Distinction in Applied Carving

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  3. Pocket

    aa Pocket func_croc

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    I don't recommend using it, though, since the Soldier is programmed to pick "Damn you, Merasmus, you are the worst roommate!" as one of his lines, which really only fits that specific map.
     
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  4. IWearKhakis

    IWearKhakis L1: Registered

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    Thanks killo! Also, I see that too, Pocket, when refering using it in a generic themed map and not holiday themed map to implement it in, but I just wondered how to do it anyway.
     
  5. Crowbar

    aa Crowbar perfektoberfest

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    Maybe it's possible to filter Soldiers out and make them scream like, say, from crit death, if this appears as much of a problem.
     
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  6. oWave

    oWave L1: Registered

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    You can use filter_tf_class for that.
     
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  7. Crowbar

    aa Crowbar perfektoberfest

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    That's what I meant. This is quite easy actually, and noone will notice this trick just like few notice mappers' hard work
     
  8. IWearKhakis

    IWearKhakis L1: Registered

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    Wait, there was a class filter?? Wow, thanks! I didn't know that
     
  9. Fragancia

    Fragancia L2: Junior Member

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    You could try adding this in your (mapname)_level_sounds.txt to remove/replace the merasmus line.
    Make a plain text file in tf/maps and add this.