- Nov 28, 2017
- 130
- 118
I am making a KOTH map and it has a huge layout problem that I believe could be fixed if it had 3 types of spawn rooms. The 'original', 'winning' and 'losing' spawns is what I want to add.
The idea is that both teams spawn at their original spawns, and whichever team captures the control point gets the 'winning' spawn room, and the other the 'losing' spawn room. And if the other team captures it, then vice versa.
What should I do to correctly accomplish this? This is my first time editing the rules other than the norm and I don't want to screw up the map.
What I have in mind specifically to accomplish this is "when capture point is captured by 'team', then it deactivates the original spawns and activates the respective spawns."
The idea is that both teams spawn at their original spawns, and whichever team captures the control point gets the 'winning' spawn room, and the other the 'losing' spawn room. And if the other team captures it, then vice versa.
What should I do to correctly accomplish this? This is my first time editing the rules other than the norm and I don't want to screw up the map.
What I have in mind specifically to accomplish this is "when capture point is captured by 'team', then it deactivates the original spawns and activates the respective spawns."