Discussion in 'Mapping Questions & Discussion' started by That's the plan, Jul 26, 2019.
The title says it all.
func_precipitation is bad, use info_particle_systems set to the rain particles such as env_rain_001. This particular one spawns particles in a 1024*1024HU box (with the particle system at the center) so just raise it above your map and place one every 1024HU
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