How do i work sounds?

Discussion in 'Mapping Questions & Discussion' started by WarMachine101, May 25, 2009.

  1. WarMachine101

    WarMachine101 L1: Registered

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    When i test/play my map how do i get the announcer to say certain things like "5 minutes left in the mission" or something like that? Or does the system automatically put sound in the game? Please let me know and take it step by step so that i can understand and use the info u guys give me. thx :)
     
  2. The Political Gamer

    aa The Political Gamer

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  3. WarMachine101

    WarMachine101 L1: Registered

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    Ok...one more thing about that link:

    Is that for payload maps only? Because im now working on a VERY simple map (ctf and its basically 3 blocks). Please let me know, and my map wont load for some reason...it'll say: "Warning node with unbound volume" then it lists all the stuff that doesnt have textures or sounds. Plz help w/ question and problem thx much :)
     
  4. The Political Gamer

    aa The Political Gamer

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    The Gametype Entity System Library has everything even the new plr setup found in Pipeline, I would recommend you then copy and paste over the brushwork to a new file with the entity system copped to it also. That way you can eliminate some the possible problems.
     
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