How do I play a sound only to one specific player once they pass a trigger?

Discussion in 'Mapping Questions & Discussion' started by Fract_, Feb 12, 2018.

  1. Fract_

    Fract_ L1: Registered

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    I understand that you can have a set position in the map that plays a sound or music, but the volume can increase and decrease based on the distance the player is from the source.

    How would I go about just playing a sound to a select player, so (for example) players could choose some sort of humble tune to have playing in the background, but that other players cannot hear?

    Thanks in advance.
     
  2. Lampenpam

    aa Lampenpam

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    Either try solving it with soundscapes or use point_clientcommand to make a player use the "play <filepath>" command. The file will play once or until a new play command is used