How do I get rid of the respawn room visualizer in game?

Discussion in 'Mapping Questions & Discussion' started by Hyce777, Jul 10, 2009.

  1. Hyce777

    Hyce777 L2: Junior Member

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    When I start my map up, and go to enemy base, I can still see the trigger texture for the respawnroom visualizer... How do I get rid of it?
     
  2. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    Make it a nodraw. the visualizer isnt a trigger so its texture will show up.
     
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  3. Open Blade

    Open Blade L7: Fancy Member

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    Hopefully you didn't make your func_respawnroomvis a trigger multiple. If you did, you have it set up wrong. It's a func_respawnroomvis entity and the reason why you can see your textures on it is because this entity will show textures in game. One face has to be the red circle, and all the other faces need to be nodraw.