How do I find the texture a prop (wall, etc.) has on it's surface?

Nimelrian

L2: Junior Member
Jun 13, 2010
64
6
Question in the title.

First: This question is not only about TF2, but, in this case, about HL2...

I've got a prop in my map (plaster_wall002a) and want to include it in my map, but i can't find the texture the "propwall" has. Is there some trick to get the same texture as the prop?
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Open the .gcf and look for the texture under materials/models.
 
Feb 18, 2009
640
629
^this, but I'll expand on it.

Model textures have weird visual glitches when applied to brushes, so valve removed them from Hammer's texture browser. If you still want the texture for a map, you'll have to copy the vtf and copy+edit the vmt. As above, you can find model texture files in the appropriate gcf (they should have the same or very similar name to the model).
 
Last edited:

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
410
I do want to add two notes.

First, if the model material isn't in an easily-guessable location/name, you can use the Model Viewer to list all the materials loaded to help narrow the search.

Second, model textures actually use search paths, so in some cases the normally-used material on a prop can be "overridden" by dropping a same-named material in a different folder.