How do I change the shape of a brush entity using logic?

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circl

L1: Registered
Jul 24, 2019
29
0
Me again. I'm trying to make something among the lines of a trigger_hurt slowly expanding into i.e. the middle (you probably know what map I'm trying to make). I just want to know how to I change the shape of a brush entity with logic entities. Any way to do such thing?
 

Idolon

a survivor with too much paint
aa
Feb 7, 2008
2,065
6,025
hmm... then I wonder how did CSGO do that.
Danger Zone has the benefit of being made by people who can make changes to the game's code. We don't have that luxury.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,460
1,281
You can have four (or more) trigger volumes and make them move in each towards the middle (they will start to overlap). Although it's not the only problem a BR map will probably have to overcome…
 

circl

L1: Registered
Jul 24, 2019
29
0
You can have four (or more) trigger volumes and make them move in each towards the middle (they will start to overlap). Although it's not the only problem a BR map will probably have to overcome…
Yeah I was gonna do something like that. I can overcome a few of the problems by making it a arena map.