How do I change the shape of a brush entity using logic?

Discussion in 'Mapping Questions & Discussion' started by circl, Dec 14, 2019.

  1. circl

    circl L1: Registered

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    Me again. I'm trying to make something among the lines of a trigger_hurt slowly expanding into i.e. the middle (you probably know what map I'm trying to make). I just want to know how to I change the shape of a brush entity with logic entities. Any way to do such thing?
     
  2. Izotope

    aa Izotope Sourcerer

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    You can't change its shape, but you can move it.
     
  3. circl

    circl L1: Registered

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    hmm... then I wonder how did CSGO do that.
     
  4. Idolon

    aa Idolon the worst admin

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    Danger Zone has the benefit of being made by people who can make changes to the game's code. We don't have that luxury.
     
  5. circl

    circl L1: Registered

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    oh...
     
  6. Crowbar

    aa Crowbar Spiritual preprocessor

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    You can have four (or more) trigger volumes and make them move in each towards the middle (they will start to overlap). Although it's not the only problem a BR map will probably have to overcome…
     
  7. circl

    circl L1: Registered

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    Yeah I was gonna do something like that. I can overcome a few of the problems by making it a arena map.