How can I make a hovering func_movelinear?

Discussion in 'Mapping Questions & Discussion' started by Leonin, Mar 17, 2019.

  1. Leonin

    Leonin L1: Registered

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    what i mean is how would you make a func_movelinear that starts at the bottom, goes (for example 300 hammer units) higher in a straight line, stays for a second or two, then ends up at the coordinates where it started?
     
  2. Werewolf

    aa Werewolf Probably not a real Werewolf

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    So you want a func_movelinear to raise up 300hu, stay there for a moment, then drop back down again.

    Set the Move Direction to '0 90 0' and the move distance to 300.

    On the Output tap, give it the following:
    Code:
    My Output   | Target Entity | Target Input | Parameter | Delay
    OnFullyOpen | !self         | Close        | <none>    | 2.00
    All you will need to do is send the func_movelinear an 'Open' input and it will raise up.
     
    • Agree Agree x 1
  3. Leonin

    Leonin L1: Registered

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    thanks for the advice!