Hillgal - A 1cp arena map with an Upward theme How long has it been since I posted a map? arena_hillgal is a 1cp arena map that uses an Upward theme. Inspiration for this map has came from Ravine, and somewhat from Suijin. Ever since I hated Basetop I wanted to step back and do a more simple gamemode, arena was a good choice for me. The capture point is in a storage house that has entrances, with 4 (cap activated) doors. The docks have a medium health kit near a deathpit, with it also being near a plank bridge that leads into the cap. The "walled bridge" (I don't know what to call it,) leads towards the top area of the cap, with a medium ammopack underneath it. This is an ALPHA map so feedback is grateful!
starting development on a2, gonna focus on making the layout less simple while dealing with sightlines