KotH Highville A9

A custom koth map made by Berry

  1. Berry

    aa Berry Sharing is caring, and I don't care

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    Cliffside KotH map, planned theme to be a mix of alpine and maritime. (maripine/altime). As of A5 the control point now moves up and down the map to make the other portion less obscure (and for fun!)
     
    Last edited: Feb 27, 2015
  2. radarhead

    aa radarhead Hands out ratings like cheap cigars

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    And here comes another one
     
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  3. Muddy

    Server Staff Muddy Muddy

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    [insert stoner joke here]
     
  4. Zed

    aa Zed Certified Most Crunk™

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    Space Jam mang
     
  5. RubbishyUser

    RubbishyUser L7: Fancy Member

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    I'm not 100% certain that makes geological sense. I mean, that's a cliff in your picture. Cliff + Harbour isn't a thing.
     
  6. Berry

    aa Berry Sharing is caring, and I don't care

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    what doesn't make sense
     
  7. RubbishyUser

    RubbishyUser L7: Fancy Member

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    Maritime + cliff. A maritime town exists because you can launch boats from it; If you're high up enough that there's a cliff between you and the water then no boats. Right?
     
  8. Berry

    aa Berry Sharing is caring, and I don't care

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    I mean just the maritime theme in general, not like being a seaside town but just some elements of it mixed in (aka the seaside theme in general).
     
  9. Zed

    aa Zed Certified Most Crunk™

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    And how can we be sure it's not just that the tide's out and we're on the other side of the port?
     
    Last edited: Feb 10, 2015
  10. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    That's actually a good idea for a map...

    hm.
     
  11. Berry

    aa Berry Sharing is caring, and I don't care

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    A2
     
  12. Psy

    aa Psy The Imp Queen

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    I enjoy this map when we play it. The only issue I see right now is that I never want to go down to the building near the cliff, even with the large healthkit there.
     
  13. Corvatile

    aa Corvatile exercise cawtion

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    You should've called it Danktown
     
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  14. Berry

    aa Berry Sharing is caring, and I don't care

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    I find myself and others there quite a bit, it could just be class / playstyle? I'm not too sure. The main idea I have at the moment for that area is health & ammo advantage (forcing the top team off the highground if they can't recover fast enough at the top which just has a small health and medium ammos [which I might reduce to smalls too]).
     
  15. Berry

    aa Berry Sharing is caring, and I don't care

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    A3
     
  16. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    He could always add a dock at the bottom of the cliff under a func_hurt trigger.
     
  17. Berry

    aa Berry Sharing is caring, and I don't care

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    The sign everyone seems to be basing the not making geological sense on is probably going to be temporary. As it's an exports/shipping sign if I do keep it or something similar I'm going to put some trains around instead most likely, and have a dock nearby in the skybox.
     
  18. Berry

    aa Berry Sharing is caring, and I don't care

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    A4 - Feb 20th 2015
     
    Last edited: Feb 23, 2015
  19. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    What of water is sometimes high enough?
     
  20. Berry

    aa Berry Sharing is caring, and I don't care

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    I think you guys are taking my theme spitballing a little too seriously. When I say "maritime" I don't mean it in it's literal term, I mean it as "I'm going to use some things from the maritime theme in this map".