- May 26, 2009
- 399
- 115
OhnoImback :O
(with a friend!)
King of the Hill High Noon, brought to you by The_Ulf and applebee71121! I'm trying to focus on layout, health and ammo placement, and gameflow in general to practice making more standard, less silly, more playable maps.
The map focusses on two main arenas of combat - the saloon (the hill) and the town square outside. Controlling the saloon is necessary for victory, but controlling the town square helps defend or assault the point.
Many thanks to applebee71121 for initial map concept and art direction and to Rexy for his amazing everything from Mann Manor (though I should note I may only be using some of them temporarily)!
Custom Asset Credits:
Saloon Bench, Shotguns and Rustic Lanterns - The amazing Bulletcrops Project
(with a friend!)
King of the Hill High Noon, brought to you by The_Ulf and applebee71121! I'm trying to focus on layout, health and ammo placement, and gameflow in general to practice making more standard, less silly, more playable maps.
The map focusses on two main arenas of combat - the saloon (the hill) and the town square outside. Controlling the saloon is necessary for victory, but controlling the town square helps defend or assault the point.
Many thanks to applebee71121 for initial map concept and art direction and to Rexy for his amazing everything from Mann Manor (though I should note I may only be using some of them temporarily)!
Custom Asset Credits:
Saloon Bench, Shotguns and Rustic Lanterns - The amazing Bulletcrops Project
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