Hey there. So I've been working on a ground and applied displacements on it, but I noticed that there's a side on the map where it is possible to see a small part of the ground. I tried to cover it with a Skybox solid brush so it will show the 3D Skybox's environment, but it didn't work properly; it hides it in some cases instead. I then tried to cover it with a Nodraw brush, but it only makes it darker (because of the shadow the brush produces). I know that you can actually cut displacements with the Clipping Tool, but it will make the ground's face smaller than the rest and will un-sew it. All the faces have the same size to fit the ground, so I can't make them smaller. Any suggestions? Thank you all.