Hi, I'm Roninmodern.

Discussion in 'Introduce Yourself' started by roninmodern, Feb 5, 2008.

  1. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
    I like long walks on the beach, pina coladas, and getting caught in the rain...

    Oops, wrong group...hehe.

    I'm currently working on my first TF2 map, cp_ghosttown, a wild-west themed strip of town with buildings on both sides.
     
  2. timberghost_paintball

    timberghost_paintball L2: Junior Member

    Messages:
    77
    Positive Ratings:
    106
    That sounds cool... and welcome
     
  3. DJive

    aa DJive Cake or Death?

    Messages:
    1,466
    Positive Ratings:
    736
    Heh, welcome bud =)

    Make sure to stop by steam chat group and also check out the tutorial section.

    Do you have any screen shots yet? would love to see.
     
  4. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
    I can get some tonight. It's still in orange textures, and only 2 buildings finished.

    I've revised it and started from scratch a ton of times until I'd read enough to think I knew enough to properly start.

    I can, however, post some textured screens of some older WIP incarnations.

    ...Photobucket is down, I'll post those tonight, too.
     
  5. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
  6. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
  7. Narkissus

    Narkissus L5: Dapper Member

    Messages:
    228
    Positive Ratings:
    9
    Reminds me of that cs map, westwood or something, I dont remember the name exactly...

    Anyways.. Is this CTF?
     
  8. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
    No, it's going to be CP, but it could easily be converted to ctf. I was considering releasing it for both once it's done.
     
  9. timberghost_paintball

    timberghost_paintball L2: Junior Member

    Messages:
    77
    Positive Ratings:
    106
    the hotspots off those lights are intense! :eek:hmy: I'd suggest scaling them back a bit. shadows are sometimes good too and if having enough lighting is you goal, create more lights that are less bright. right now they are washing out the world textures.
     
  10. roninmodern

    roninmodern L3: Member

    Messages:
    124
    Positive Ratings:
    5
    I'm having issues finding the right values for lights. :(