So, I started getting into mapping about 3 months ago? Maybe 5? Anyways, I've got 1 map I've worked on myself. A CTF map, called Biohazard. I lost my grip on the map, and the reason why was foolish. I lost Biohazard because, how I made it, right, was by texturing and detailing FIRST. Which, trust me, was a big mistake. Might come back to it later. But why I'm here, is to ask for help. I want to start a KOTH map called Storm. A wooden/industrial themed map based in a crevice in the ground. The thing is, I don't know where to start and need help. I don't know if I go from the point then sideways, or work from spawnrooms to point, copy and paste spawnroom to edge of point, rotate. I'm not gonna make the same mistake I did last time, I'm gonna Dev texture it up. But I just need some help. I might need some help with a layout, too.