help with train and player clipping

Discussion in 'Mapping Questions & Discussion' started by Kurpitsapuu, Jul 6, 2019.

  1. Kurpitsapuu

    Kurpitsapuu L1: Registered

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    (Warning: Graphic imagery)

    So as my very first map I decided to start off with something relatively simple, a koth map. I didn't want to make it too boring so I decided to slap the point on to a train. The problem is that if you stand on the train when it enters the tunnel, you get stuck in the air. I added a clip to try and stop the player from moving into the wall itself, but now you get stuck inside the clip.

    In short: How do I make the train ridable, but without moving the player into the wall with the train.
    asd.PNG sdsa.PNG asda.PNG clip.PNG
     
  2. Narpas

    aa Narpas Takes way to long to make and update maps

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    As far as I know, there's no easy fix for this, and the usual solution is to put a kill trigger inside the wall to kill anyone unlucky enough to get trapped. You could also try messing around with a trigger_push, but I'm knot sure how well that'd work
     
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