Help with spell logic

Gungle

L1: Registered
Sep 22, 2018
49
0
I want to make it so that if a player has no spell he automatically gets a new one, essentially infinite spells. how do I do this?
 

Mr.Quacks

L2: Junior Member
Oct 28, 2020
54
13
make a logic_auto and then you tf_logic_holiday then name and then go to the Outputs in your logic_auto and put this Output in
OnMapSpawn your_tf_logic_holiday_name HalloweenSetUsingSpells With a parameter override of 1.
And once you do that then Run your map and it should work.