Hi, I have been working on a TF map recently (one month) and, after perfectioning the layout, I decided to change the default skybox (sky_day01_01) to sky_well_01. When I ran the map again, all reflective textures like concretefloor006 now have a purple reflection. I tried connecting a nearby env_cubemap to the brush face (my map's floor) but it didn't change anything. Does anyone know how I can get the brush reflections working? Thanks.